Woven surfaces, color variations and Mediterranean light. For Vanderhus, we brought outdoor furniture and a coastal landscape together in CGI.
The outdoor furniture by Vanderhus draws on colors and impressions gathered through travel. The brand, based in Oldenburg, Germany, brings those influences to furniture for individual indoor and outdoor spaces.
A Mediterranean setting for outdoor furniture
For our second collaboration with Vanderhus, the outdoor furniture was to be shown in a coastal landscape under Mediterranean sunlight. Vivid colors and the woven chair's shape set the direction for the scene. We developed the architecture, planting and lighting around them. This approach to visual storytelling connects the products with the brand's visual language.
Building the furniture and its setting in 3D
The outdoor spaces were intended to feel as comfortable as an interior. We built a terrace overlooking the sea and placed the Vanderhus furniture within it. Our before-and-after image comparison gives you a sense of how a model becomes a finished image. For Vanderhus, we designed the surroundings and modeled the furniture in 3D.
Woven details across colors and viewpoints
The woven chair and its many details were the main modeling challenge. It needed to be shown from several angles, in light, saturated and dark colors. Each variation had to work within the same setting. Light across the woven surfaces needed particular attention, as parts of the chair fall into shadow depending on the viewpoint.
The Spanish coast, materials and Mediterranean light
The landscape takes its cues from the Spanish coast: native vegetation, a distant horizon and the sea. Working with Vanderhus, we developed it into a setting for outdoor furniture rendering. This involved digitizing textured surfaces and balancing direct light with shade. Ray tracing calculates how light travels through the scene.





























